The Game:
This year's game, titled Bowled over is played on a 12'x12' field with two Alliances – one “red” and one “blue” – composed of two teams each. The game consist of a 30 second Autonomous followed by a 2 minute driver controlled period. The object of the game is to score more points than your opponent's alliance by placing racquet balls into crates and then stacking the crates. Teams will be challenged to complete tasks during autonomous and driver controlled periods and will score special racquetballs and six pound bowling balls for additional points.
There are a total of 100 racquetballs available to both teams as scoring objects in the game. The field also holds 12 stackable Ball Crates that teams can fill with racquetballs and stack for additional points, and two bowling balls that can be scored during the autonomous or end game period for additional points.
The field includes two home zones comprised of a platform and a ramp, and two protected zones where a team may stack their crates without fear of having them toppled by their opponents.
During the Autonomous period teams are rewarded for their robots driving to specific places on the field, setting crates upright, and placing a bowling ball in a specific place on the field. All of this is done AUTONOMOUSLY.
During the teleoperated period teams score by driving their robot to score balls in crates and stacking the crates.
The final thirty (30) seconds of the Driver Controlled Period is called the End Game. Each Alliance is challenged to push their Bowling Ball onto their Home Zone or to elevate stacks of Ball Crates to score additional points based on the height of the Ball Crates.
For the Complete Game manual download CLICK HERE.
For the game anumation and other game files CLICK HERE.
Scoring:
SCORING
IN
THE
AUTONOMOUS
PERIOD:
1. Uprighting
a
Ball
Crate
is
worth
5
points
per
crate
based
on
the
Crate's
Alliance
color.
To
be
upright,
any
part
of
the
bottom
of
the
Ball
Crate
must
be
in
contact
with
the
Playing
Field
floor,
platform,
ramp,
or
with
an
element
that
is
in
contact
with
the
floor
mat,
platform,
or
ramp.
2. Parking
a
Robot
in
the
Back
Parking
Zone
is
worth
5
points.
A
portion
of
the
Robot
has
to
have
broken
the
plane
of
the
outside
edge
of
the
tape
marking
the
Parking
Zone.
3. Parking
a
Robot
in
the
Front
Parking
Zone
is
worth
10
points.
A
portion
of
the
Robot
has
to
have
broken
the
plane
of
the
outside
edge
of
the
tape
marking
the
Parking
Zone.
4. A
Bowling
Ball
that
is
Parked
in
the
Front
Parking
Zone
is
worth
10
points
for
the
matching
color
Alliance.
For
example,
the
blue
Bowling
Ball
scores
for
the
Blue
Alliance
regardless
of
the
robot
placing
the
Bowling
Ball
in
the
Parking
Zone.
5. A
Bowling
Ball
that
is
Parked
in
the
Back
Parking
Zone
is
worth
20
points
for
the
matching
color
Alliance.
For
example,
the
blue
Bowling
Ball
scores
for
the
Blue
Alliance
regardless
of
the
robot
placing
the
Bowling
Ball
in
the
Parking
Zone.
6. No
score
is
recorded
for
Regular
or
Magnet
Balls
in
the
Autonomous
Period.
SCORING
IN
THE
DRIVER
CONTROLLED
PERIOD:
1. A
Regular
or
Magnet
Ball
that
is
Parked
in
the
Low
Goal
is
worth
one
(1)
point
for
the
corresponding
Alliance.
A
portion
of
the
Ball
has
to
have
broken
the
plane
of
the
outside
edge
of
the
tape
marking
the
Low
Goal.
A
Ball
will
not
count
if
it
is
in
direct
contact
with
a
Robot
of
the
corresponding
Alliance.
2. A
Regular
or
Magnet
Ball
that
is
scored
in
a
Ball
Crate
is
worth
two
(2)
points
for
the
corresponding
Alliance
based
on
the
color
of
the
Ball
Crate.
To
be
scored
the
Ball
must
be
supported
by
the
Ball
Crate
and
be
within
a
space
formed
by
the
extension
of
the
inside
surface
of
the
Ball
Crate.
See
Section
2.4.8
for
pictures
of
scoring
examples.
A
Ball
will
not
count
if
it
is
in
direct
contact
with
a
Robot
of
the
corresponding
alliance.
3. A
Regular
Ball
that
is
scored
in
the
Off-‐field
Goal
is
worth
zero
(0)
points.
4. Magnet
Balls
scored
in
the
Off-‐field
Goal
are
worth
twenty-‐five
(25)
points
each
for
the
corresponding
Alliance.
To
be
scored
the
Magnet
Balls
must
be
supported
by
the
Off-‐field
Goal
and
be
within
a
space.
SCORING
IN
THE
END
GAME
PERIOD:
1. Parking
your
Alliance-‐colored
Bowling
Ball
in
your
Home
Zone
Goal
is
worth
30
points.
Contact
with
a
Robot
is
allowed.
2. Parking
your
Alliance-‐colored
Bowling
Ball
in
your
Home
Zone
outside
of
the
Home
Zone
Goal
and
not
touching
the
Playing
Field
foam
mats
is
worth
20
points.
The
Bowling
Ball
may
be
in
contact
with
the
perimeter
walls,
Ball
Crates
and/or
a
Robot.
(Game information and logo obtained from and Copyright of USFIRST.org) |